Fallout 3 – “Boards of Review”
April 2010 – May 2010 Engine: (G.E.C.K.)
Boards of Review is a mod for Fallout 3, created and designed entirely by me. The idea was to explore what would have happened to the Boy Scouts of America in Fallout’s universe. A new group of NPCs called the History Avengers led the player to a ruined Fort A.P. Hill, a real-life location and military base that hosted the National Jamboree a number of times. Though there is a specific order to the quest-line, players are free to explore the entire map at any point, keeping in line with Fallout’s idea of player freedom.
The military base was converted into a Raider hideout, and marked with graffiti. The end portion of the quest involves clearing out the raiders and removing the graffiti in a kind of “Eagle Project” scenario.
Each NPC has a background and story to tell, and a unique way of speaking. Here, Fran doesn’t want to disclose his past, but a look at his armor reveals that he used to be a member of the violent Talon Mercenaries.
A dynamic shot of some of the combat near the Military Building. A band of Raiders have taken over the Military Building, and in the backstory killed many of the NPC allies' squad before the player was recruited.
A shot of the eastern campgrounds. Abandoned and forgotten for 200 years, very few of the tents still stand, and the area is infested by Radscorpions and other wildlife.
The area is filled with multiple zones that emulate the way a Boy Scout camp may have set up its activities and Merit Badge work zones. In keeping with Fallout's alternate timeline, one of the Merit Badges the player encounters in the quest line is a Robotics style Merit Badge.
While the mod is geared towards lower leveled players, Yao Guai act as boss-like opponents for key portions of the quest. If the player feels overwhelmed, he can get the aid of his NPC allies. who roam the level exterior.
Players who explore the raider base and pay attention may find keys that unlock a sealed door, which leads to an untouched, relatively pristine armory filled with ammo, weapons, and even a new suit of power armor.
An overhead shot of the exterior of my map. Based on a Boy Scout camp, there are zones like the adult’s HQ, a motorcycle dirt track, camping ground, and other activity zones.
A shot of the Raider base interior. Knowing that the exterior model seemed smaller than the entire interior, I had portions of the map extend underground to protect the believability of the building.
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