“Love Me” January 2011 – May 2011

Love Me is a fourteen man game made using the Unreal Development kit. The team consisted of a game designer, assistant producer, five level designers, five artists, and two programmers.


The story followed Warren, a young man on a quest to win the affections of his crush, Erica. He traverses through the Friend Zone and overcomes obstacles related to gaining the romantic attention of Erica. Warren’s crossbow weapon, lent to him by Cupid, allows Warren to defeat enemies and transform them into objects crucial for solving puzzles and moving forwards.


My tasks during development were to lead the design of the fourth stage, place and test all enemies and related puzzle elements in each level, find and import sounds, and record and direct the voice acting.




   |   214.546.1414   |   copyright © 2012 Taylor Kerr